This page provides information on the View Specific option.
Overview
The View Specific option is a mode that can be enabled from the corresponding button of the V-Ray toolbar. This mode allows modifying those V-Ray parameters that affect the lighting, mood, and composition only within the current view context.
Thus, multiple views of the same Revit project can be rendered under different lighting conditions without the need of sharing external settings files.
It also allows switching between the global light setup (which is shared across all views) and the local (view-specific) one for the same view. This is useful in cases where the same view needs to be rendered prompting different mood, for example under day and night conditions, composed vertically or horizontally, etc.
When View Specific mode is enabled, a blue dot indicator appears next to those settings that are specific for the rendered view.
Parameters
Views that already have their own settings have a blue indicator in the View Selector list, whereas those that are using the global/project settings have a grey one.
Only after the View Specific mode is enabled and a view specific setting is changed, the indicator turns blue and a view specific value is created. Otherwise, the view inherits the project settings.
Right-click on any view, displays Delete view settings option. It deletes the view specific project settings from the view. Note that the indicator in the View Selector remains blue, if the View Specific mode is only turned off and not deleted from the view.
If Resolution is the only view-specific setting different from the project settings and its aspect ratio is set to Crop Region, the View Selector indicator remains gray. This is because the resolution width/height are different for each view when the aspect ratio is set to Crop Region.
View Specific Settings
Materials, geometries, render quality and general settings, such as render and GI engines, work globally and are not view specific settings.
Background Image | Camera | Fog | Dome Light | Sun | Aerial Perspective | Artificial Lights | Resolution |
---|---|---|---|---|---|---|---|
Background Type | Camera Mode | Environment Fog Enabled | Dome Light Intensity | Sun Intensity | VolumeAerialPerspective Enabled | Use Artificial Lights | Resolution Aspect Ratio |
Revit Background Brightness | Stereo | Environment Fog Color | Dome Light Color | Sun Size | Affect Environment | Enabled | Resolution Width |
Background Intensity | Stereo Layout | Environment Fog Emission Color | Use Dome Light Image | Visible Sun | Atmospheric Height | Intensity | Resolution Height |
Background Color | Target EV | Environment Fog Emission Multiplier | Dome Light Image Path | Sun Filter Color | View Distance | Filter Color | |
Use Background Image | White Balance | Environment Fog Height | Dome Light Rotation H | Ground Albedo Color | Inscatter Multiplier | Override Emissive | |
Background Image Path | Auto Exposure | Environment Fog Distance | Dome Light Rotation V | Ground Albedo Blend Angle | |||
Background Rotation H/V | Auto WhiteBalance | Environment Fog Use Artificial Lights | Dome Light HDR Flip Horizontal | Ground Albedo Horizon Offset | |||
Background Image Flip Horizontal/Vertical | Focus Source | Environment Fog Affect Background | Dome Light HDR Flip Vertical | ||||
Background Placement | Focus Distance | Environment Fog Affect GI | |||||
Background Offset X/Y | Defocus | ||||||
Background Scale X/Y | Vignette |