This page gives information on how to use the Chaos Cosmos Browser Material library in SketchUp.
Materials
Use the Import button to add Cosmos Browser Materials to the V-Ray Asset Editor Materials list.
Use the Import Options button to enable the triplanar mapping function for the selected material. This feature automatically scales materials to their actual size taking into account the scene units.
Starting with V-Ray 7, update 1, the Materials section also contains Chaos Scans materials which are marked by the Chaos Scans () marker. Imported Chaos Scans materials require a separate Chaos Scans plugin license in order to be modified. They do not require a separate license to be downloaded and rendered.
Decals
Starting with V-Ray 6, Cosmos decal assets are supported in SketchUp.
The Cosmos Decal material asset consists of a geometry Decal asset coupled with a material asset, which the decal projects. Opacity mask controlling which parts of the material is projected is found in most Cosmos Decal assets. Additional opacity texture can also be added in the Decal mask's slot to adjust the projection manually.
Most of the Decals from Cosmos are not imported directly in the scene. They are added in the SketchUp components tray/window and should be added in the scene manually (similar to the Decals created from the Asset Editor).
See more information on how to apply materials in the video.