Page History
This page provides information on the Dome Camera properties that are part of the V-Ray Camera properties.
Overview
...
VRayDomeCamera is a spherical camera that allows you to render images projected on hemispheric dome screens. When you use it with a FOV of 360 degrees, it gives you an image that you can use with a V-Ray UV Projection node whose mapping type is set to "Spherical".
...
Choosing the Dome Camera option turns the camera into a VRayDomeCamera, making available options to flip the camera. When the Dome Camera is enabled, the Physical Camera properties are automatically ignored.
UI Paths:
||Select camera|| > V-Ray Shelf > Camera Properties button > Dome Camera rollout
||Select camera|| > V-Ray menu > Object Properties > Camera > Dome Camera rollout
Section | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
Dome Camera Properties
...
Section | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|