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This page provides information about the Toon Lighting Render Channel in V-Ray for Blender.
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Overview
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The Toon Lighting Render Channel stores direct lighting information from lights in the scene that hit the Toon Material. This render
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channel can be used to brighten, lessen, or tint the direct lighting in a composite without affecting indirect light or reflections, for example.
The Toon Lighting Render Channel is included in the Lighting Render Channel. It can be subtracted from the main back-to-beauty composite, graded, and added back in.
UI Path: ||V-Ray Node Editor||
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> World > Render Channels
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> Advanced > V-Ray Toon Lighting
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Properties
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