Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width65%

Mode – Specifies the mode which will be used for the background. Note that the Background texture is not used for lighting and glossy reflections. See the Background Mode example below.

Same as environment – Uses the specified Environment source.

Solid color – Uses a solid color for the background.

Image – Uses an image as a background.

Column
width5%


Column
width30%

Vantage_EnvironmentTab_Background_SameAsEnv.png

...

Section
Column
width65%

The following parameters are available for Solid Color mode:

Color – Specifies a color as a background.

Intensity – Specifies the intensity for the background image/color. See the Solid Color Intensity example below.

Use for refraction/mirror reflection – When enabled, the background override is used for both refraction and perfect (glossiness=1) reflection rays. See the Use for Refraction/Mirror Reflection example below.

Column
width5%


Column
width30%

Vantage_EnvironmentTab_Background_SolidColor.png

...

Section
Column
width65%

The following parameters are available for Image mode:

Color – Specifies a color as a background when Background Image is empty. When a background image is loaded through the Load background option, the color has no effect.

Load background – Specifies an image to use as a background.

RGB color space – Specifies the RGB color space of the background image.

Auto – The color space is deduced by the file's name.
Raw – No transformation is applied to R|G|B colors.
sRGB  The loaded image is considered in sRGB color space.
ACEScg – The loaded image is considered in ACEScg color space.

Mapping – Specifies the mapping method for the image - spherical or screen. See the Mapping example below.

Rotation – Specifies a rotation angle in degrees for the background image. Available when Spherical is set for Mapping.

Flip horizontally – Reverses the image along the vertical axis, swapping the left and right sides. The vertical position remains unchanged. In short, the image is flipped horizontally.

Fit Controls how the environment texture is mapped to the camera view. It offers three modes: 

Inside – Maps the environment texture to fit the camera view height while keeping the texture proportions.
Outside – Maps the environment texture to fit the camera view width while keeping the texture proportions.
Stretch – Stretches the environment texture to fit the camera view without keeping the texture proportions.

Intensity – Specifies the intensity for the background image/color.

Use for refraction/mirror reflection – When enabled, the background override is used for both refraction and perfect (glossiness=1) reflection rays. See the Use for Refraction/Mirror Reflection example below.

Column
width5%


Column
width30%

Vantage_EnvironmentTab_Background_Image.png


Examples

...


Section
Column
width45%

Background Mode

This example shows the difference between all three Background Modes.

Column
width10%


Column
width45%

Solid Color Intensity

This example shows the effect of the Intensity parameter when Background Mode is Solid color.


Section
Column
width45%
Image slider
Panel
borderStylenone

Image Added

Same as Environment

Panel
borderStylenone

Image Added

Solid color

Panel
borderStylenone

Image Added

Image


Column
width10%


Column
width45%
Image slider
Panel
borderStylenone

Image Added

Intensity = 0

Panel
borderStylenone

Image Added

Intensity = 1

Panel
borderStylenone

Image Added

Intensity = 10



Anchor
ImageExamples
ImageExamples


...


Section
Column
width45%

Use for Refraction/Mirror Reflection

This example shows the effect of the Use for refraction/mirror reflection parameter. The Background mode is set to Image. Note how the reflection changes to reflect the new overwritten background instead of the original physical sky and procedural clouds.

Column
width10%


Column
width45%

Mapping

This example shows the effect of the Mapping parameter. The Background mode is set to Image. Note that the image used as background is best suited for spherical map.


Section
Column
width45%
Before after
afterLabelon
beforeLabeloff
Panel
borderStylenone

Image Added

Panel
borderStylenone

Image Added


Column
width10%


Column
width45%
Before after
afterLabelScreen
beforeLabelSpherical
Panel
borderStylenone

Image Added

Panel
borderStylenone

Image Added