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The Basic rollout is part of the VRayMtl parameters.
Parameters
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Example: Opacity mode
The renders below show a close-up of the tree to better show the effect of the different modes. Note that in the first two renders the opacity is blurry because of the texture filtering.
When the Opacity mode is set to Stochastic, the texture is filtered and the result is smooth. When set to Clip, the texture is forced to black or white; the render is very fast, but the result is sharper and may increase flickering in animation.
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Example: Roughness
This example demonstrates the effect of the Roughness parameter. Note how, as the Roughness increases, the material appears more "flat" and dusty.
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