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axis – An optional Axis node input. This links the position, rotation, scale, and skew of the transformed 3D object(s) to the Axis node, so that the transformation controls on the Axis node override the corresponding controls on the TransformGeo node.

 

Basic Settings Tab

 

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Read from Nuke camera – Enables camera information to be read from a standard Nuke Camera. A Nuke camera needs to be attached to the VayCamera's axis attribute.

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Curve – Applies only to the fish-eye camera. This setting contorts the way the rendered image is warped. A value of 1.0 corresponds to a real world Fish-eye camera. As the value approaches 0.0, the warping is increased. As the value approaches 2.0, the warping is reduced. Note: This value actually controls the angle at which rays are reflected by the virtual sphere of the camera.

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Treat as VRay Dome Camera – Turns the camera into a VRayDomeCamera, making available options to flip the camera.

Flip X – Flips the view around the X axis.

Flip Y – Flips the view around the Y axis.

 

Anchor
cameraTypes
cameraTypes

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