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This page talks about using the Max Hair and Fur Modifier and rendering the results within V-Ray.

 

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Overview

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As of 3ds Max 2010, V-Ray supports native rendering of the 3ds Max Hair and Fur world-space modifier.

Note: If you use  3ds Max Design, the program might terminate unexpectedly when attempting to render the results of the  Hair and Fur modifier with V-Ray. To resolve the issue, go to Customize menu > Custom UI and Defaults Switcher and select a non-DesignVIZ preset (such as  MAX.vray ). Restart 3ds Max for the new settings to take effect. After restarting 3ds Max, you should be able to render the  Hair and Fur modifier with V-Ray.

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Tips and Tricks

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