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UI Expand
titleClick Here to expand additional $(VARIABLE) information

$(work_path) – $(data_dir)/$(scene)_Phoenix_frames/$(nodename)_####.aur

$(data_path) – $(data_dir)/$(scene)_Phoenix2_frames/$(nodename)_####.aur
$(scene_path)
 – $(dir)/$(scene)_Phoenix_frames/$(nodename)_####.aur
$(scene_dir) – $(dir)/$(scene)_Phoenix2_frames/$(nodename)_####.aur
$(implicit) – Same as $(data_path).
$(dir) – The scene directory.
$(data_dir) – The current workspace data directory. This can be overridden from the Phoenix FD Global Preferences' Default Cache Path option.
$(scene) – The scene file name.
$(nodename) – The name of the node.
$(fullname) – The full name of the node.
$(workspace) – The current workspace directory.
$env(<variable_name>) – An environment variable. See Using Environment Variables below.

If you are transferring your scene and assets between Windows and Linux, prefixing your path with the $(workspace) or $env(<variable_name>) macros can make it possible to use the same scene without any manual modifications to the cache path.

#### is the frame number formatted with at least as many digits as the hash signs. If the frame digits are less than the hashes, the number is padded with zeroes to the left. As an example, the following table shows how different numbers of hash signs affect the formatting of different frame numbers.

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 Result
Frame Number#######
11010001
1010100010
1000100010001000

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