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The VRayMtlOSL material can be used to load OSL shader code files (.osl) or OSL object code files (.oso) and render them directly with V-Ray.

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UI Paths

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||mat Network|| > V-Ray > Material > V-Ray OSL Material

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||out Network|| > V-Ray Render Elements node > V-Ray > Material > V-Ray OSL Material

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Parameters

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OSL

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Source – Specifies whether the OSL shader code is inserted inlline or loaded through a file.

Path to .oso/.osl file

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 – Specifies the path to the OSL shader code file.

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References

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