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This page provides details on the settings available for the OSL Material in V-Ray.
Overview
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Basic Parameters
Shader File Name – Specifies the .osl or .oso file which contains the shader code.
Recreate attributes – Reloads the material and resets its parameters.
Viewport color – Specifies the diffuse component of the material used in the viewport shading.
Max Ray Depth – Specifies the maximum reflection/refraction depth for the material.
Closure Output – Specifies the closure color source for the materials output. The built-in output closure color parameter Ci is selected by default.
Shader Attributes
This section holds all parameters found in the shader itself and can be edited from here.
Notes
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References
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