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General

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Pixels Type Specifies how to bake the pixel of the texture:

8-bit RGBA
Float RGBA
8-bit RGB
Float Grayscale
8-bit Grayscale

Width/Height Specifies the resolution of the baked texture.

Shader Specifies the Cinema 4D texture you want to render.

 
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Properties

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Filter Type –

Filter Blur –

Transfer Function –

Gamma –

Allow Negative Colors –

Interpolation –

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