changes.mady.by.user Kristin Ivanova
Saved on Aug 28, 2020
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Pixels Type – Specifies how to bake the pixel of the texture:
8-bit RGBAFloat RGBA8-bit RGBFloat Grayscale8-bit Grayscale
Width/Height – Specifies the resolution of the baked texture.
Shader – Specifies the Cinema 4D texture you want to render.
Filter Type –
Filter Blur –
Transfer Function –
Gamma –
Allow Negative Colors –
Interpolation –