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Particle Size – You would need this channel to be exported if you would like to use the simulated particle sizes when rendering. Note that the WetMap particle system does not export the Age channel and its Size channel decreases with time.

Particle Texture UVW – The particle Texture UVW channel will be exported. Enable this to generate texture mapping coordinates that follow the movement of the fluid. 

Anchor
environmentVariables
environmentVariables

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