Page History
Anchor build5 build5
Build 5.20.
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01
Official release, update 2.1
Date Date - Oct 26Nov 4, 2021
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New features
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V-Ray, VRaySun/VRaySky/VRayAerialPerspective
- Add atmospheric contribution options to the VRaySun light;
Bug fixes
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V-Ray
- Crash when using VRayDecal and Cryptomatte RE;
- Graphical glitches after adding color correction to a VFB composite layer with Cryptomatte mask;
- Normal Bump maps crash 3ds Max when rendered in Material Editor swatches;
- Previous render clear mode does not work with most render masks;
- Crash when baking VRayAO with gpu;
- Crash with Anima 4D characters when Production render has been started after a Viewport IPR session;
- Cosmos material drag and drop doesn't work in 3ds Max 2018;
V-Ray GPU
- Crashes with VRayDecal in GPU IPR;
- Cryptomatte with progressive sampling - issues when there is denoiser channel added;
VRayDirt
- Slowdown when blending materials with displacement using VRayDirt as blend amount;
VRayMDL, VRayGLSL, VRayOSL
- Misplaced configuration files;
Build 5.20.00
Official release, update 2
Date - Oct 26, 2021
New features
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VRayDecal
- An easy way of projecting one material on top of another;
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Speed up frame blending with Time Bend controls;
Enable Probabilistic Volumetrics by default for new scenes;
Sparsify VDBs exported by the Phoenix simulation or the cache converter;
Probabilistic shading should have an effect only with V-Ray in 3ds Max;
Enable GPU preview and velocity streamline preview in 3ds Max 2022;
Allow animating of the Solid, Wetting and Voxel Mode Override node properties in 3ds Max;
Move the Preferences and About dialog from the Simulator to the Phoenix FD menu;
Make Huffman compression of particles multi-threaded and break up the channels into pieces like the grid channels;
Make Zip compression of particles multi-threaded;
Sequential Tab ordering of the dialog controls in 3ds Max;
Bug fixes
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.vrscene exporter/Chaos Cloud
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Official Release, Update 1.3
Date 24 June, 2021
New features
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New VFB
- Implement a functionality for adding VFB color corrections to all render channels with "Separate render channels" output;
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- Replace the 'Particle Mode' of the Volumetric Shader with single sample probabilistic shade;
Bug fixes
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V-Ray
- Crash in the compact material editor with Shell materials;
- Crash on closing 3ds Max 2022;
- DR option Restart servers on render end is not loaded properly (since V-Ray 5, update 1.2);
- Loading a scene from the VFB history fails to load the units from the file;
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Official Release, Update 1.2
Date 15 April, 2021
New features
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V-Ray
- Add support for 3ds Max 2022. The installation is now using the Autodesk plugin package;
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- Export scene offset = ON;
Bug fixes
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V-Ray
- Crash when rendering with wrong version DR server;
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- Fix issue with recursive search in the refresher script;
Bug fixes
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V-Ray
- Crash rendering scene with ForestPro 7;
- Crash when a VRayBumpMtl is applied on an object and another VRayBumpMtl is used as an Override Mtl;
- Error building Embree voxel tree when "Conserve memory" is enabled in certain scenes;
- Increased memory consumption with displacement in specific cases;
- No illumination on surrounding geometry from PhoenixFD/VRayVolumeGrid's Fire Lights;
- Underwater lighting is missing when the camera is under the water;
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Official Release, Update 1
Date 23 Feb, 2021
New features
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V-Ray
- Progressive caustics mode;
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- Converting CoronaBumpConverter to VRayColor2Bump;
Bug fixes
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V-Ray
- An error is printed when rendering with disabled memory frame buffer option;
- Auto white balance renders differently when transferred to camera;
- Missing plugin error when loading scene saved with hotfix 1;
- More noise occurs with Blue noise sampling enabled for grid volumes;
- Crash with a specific scene upon opening in 3ds Max 2021, 2020, 2019;
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Official Release, Hotfix 1
Date 14 July, 2020
New features
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VRayBackToBeauty
- Add render element that will expand to all beauty render channels;
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- Progress of V-Ray Material Library download should display downloaded/total size in the installer;
Bug fixes
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V-Ray
- VRayDisplacementMod's Subdivision not working far from scene origin;
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Official Release
Date 16 June, 2020
New features
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V-Ray GPU
- Add support for the VRayNormalMap rotation parameter
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- V-Ray Toolbar to look relative to the vrenderXXXX.dlr directory for icon files to aid network installations
Bug fixes
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V-Ray
- Body objects are always rendered with draft quality
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Beta Release
Date 28 May, 2020
New features
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V-Ray
- Add light path expressions support through mode of VRayLightSelect;
- Add RGB primaries override for VRayBitmap option in the Color management;
- Implement blue-noise optimization for the DMC sampler;
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Beta Release
Date - Apr 29, 2020
New features
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New VFB
- Add entirely new implementation of VFB with integrated Layers compositing
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