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Grid Fuel outFuel – Export the fuel density in the simulation.This needs to be enabled when simulating the process of Burning.

Grid Texture UVW  | outTexUVW – Export the Texture UVW channel. Enable this to generate texture mapping coordinates that follow the movement of the fluid. This way you can change the textures you want mapped over your fluid even after the simulation has ended, without the need to simulate again. For more information on TexUVW, please check the Texture mapping, moving textures with fire/smoke/liquid, and TexUVW page.

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