Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width60%

VRayOCIO is a texture that allows users to apply OpenColorIO (OCIO) color transformations to textures in 3ds Max to manage their look.

In the example shown, an aces_0.1.1.ocio file is used to define the output colors of the texture.

 

UI Expand
titleUI Path: ||Material Editor|| > Material/Map Browser > Maps > V-Ray > VRayOCIO

 

Column
width5%

 

Column
width35%

Image Modified


 

Parameters

...

Section
Column
width60%

These parameters are available when the Mode is set to CDLTransform.

Slope rgb – Multipliers for the red/green/blue color components.

Offset rgb – Offset values for the red/green/blue color components.

Power rgb – Gamma values for the red/green/blue color components.

Saturation – The saturation value; 0.0 makes the image grayscale.

Use file – When enabled, the CDL parameters are read from a .cc or a .ccc file instead of specified directly.

File – Specifies a .cc or .ccc file to read.

Cccid – Color correction id as specified in the color correction file.

Direction – Specifies whether the forward or the inverse CDL transformation will be is applied.

Save cc – Allows the CDL parameters to be saved in a .cc file.

get values from file – When Use file is enabled, this button copies the parameters from the file into the texture parameters so that they can be adjusted if needed.

Column
width5%

 

Column
width35%

...

Section
Column
width60%

These parameters are available when the Mode is set to FileTransform.

File – Specifies a color transformation file (.3dl.cube.lut, etc).

Cccid – Color correction id if present in the file.

Direction – Specifies whether forward or inverse color transformation should be applied. Not all file formats support inverse transformations.

Interpolation – If the file contains tabulated LUT data (i.e. .cube files), specifies how this data is interpolated.

nearest – Nearest neighbor in all dimensions. This method is fast, but may introduce artifacts, especially in textures with smooth gradients.
linear – Linear interpolation in all dimensions . This is a smooth method, but is slower than nearest.
tetrahedral – Tetrahedral interpolation in all directions.
best – Chooses the best interpolation type for the requested context. Currently the same as linear.

Column
width5%

 

Column
width35%

...

See the OCIO library documentation for more information.

 

References

...

The official OpenColorIO web page: http://opencolorio.org/