Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

UI Text Box
typetip

UI Path: ||Select PhoenixFDSim|| > Attribute Editor > Rendering rollout > Volumetric rollout


Parameters

Image Removed

...


Section
Column
width40%

Heat Haze | rendHeatHaze – Traces the ray changing direction according to the gradient of the Surface channel. A value of 1 corresponds approximately to the normal heat haze in the air caused by the temperature. If smoke or another channel is selected as the source, a larger value might be necessary to achieve a visible result. A value of 0 produces no heat haze. This parameter is available only when Mode is set to Volumetric Heat HazeSee the Heat Haze example below.

Column
width60%
Image Added


Anchor
heatHaze
heatHaze

Example: Heat Haze

...

Section
bordertrue
Column
width10%

 


Column
width40%


Heat haze: 0

Column
width40%


Heat haze: 1

 
Column
width10%



Render Elements

...

Volumetric Material ID | materialID – Material ID color for the MateralID Render Element  when rendering in any of the Volumetric Render Modes. When rendering in Isosurface or Mesh Render Mode, this will be taken from the assigned material.

...