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The Atmosphere Render Element stores only atmospheric or volumetric participating media such as fog or Aerial Perspective. This render element can then be used to enhance or color-correct just the atmospheric component of the image during the compositing process.

When atmospheric effects or fog is included in a scene, they will render into the Beauty|RGB channel, and should also be output as the VRayAtmosphere channel for compositing use.


UI Expand
titleUI Path: ||Render Setup window|| > Render Elements tab ...> Add button > VRayAtmosphere

 ||Render Setup window||  > Render Elements  tab  > Add  button  > VRayAtmosphere

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Parameters  

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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Color mapping – Applies the color mapping options specified in the Color mapping rollout of the (Render Setup window > V-Ray tab in the Render Setup window ) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise –  Specifies whether to denoise this render element.

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The VRayAtmosphere Render Element is added to the Beauty render to form the final image.