Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width50%

The Total Light Render Channel is a color image that includes the effects of both direct and indirect lighting on materials in the scene, including the diffuse component. It is a result of adding the Lighting and GI render channels or multiplying the Raw Total Light and Diffuse render channels.


UI Path: ||V-Ray Node Editor|| > World > Render Channels > Advanced > V-Ray Total Light

Column
width5%


Column
width45%

Image_comparison_slider
LabelBeforebeauty render
width80%
LabelAftertotal light
AttachmentImageBeforeBeauty.jpg
AttachmentImageAfterVRayTotalLighting.jpg
height80%

Image Added


Properties

...

Section
Column
width50%

See the Render Channels page to find out where you can find these properties.


Channel Name – Customizable name for the render channel.

Enable Deep Output Specifies whether to include this render channel in deep images.

Color Mapping  

Consider For Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering –  Applies an image filter to this channel.Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render channel's denoising, provided the Denoiser is enabled.

Column
width5%


Column
width45%

Image RemovedImage Added


Common Uses

...

The Total Lighting render channel is useful for brightening or dimming all lighting during compositing. In the example, the lights in the scene are brightened and tinted with a warm tone. See the render before and after compositing.

...


50%
Before after
darktrue
Panel
borderStylenone

Image Added

Panel
borderStylenone

Image Added

Image_comparison_slider
LabelBeforebefore
width50%
LabelAfterafter
AttachmentImageBeforeBeauty.jpg
AttachmentImageAfterBeauty_CC.jpg
height