Page History
This page provides some details in the settings available when using the Scanned Material in V-Ray.
Overview
...
Section | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
UI Expand | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
|
Parameters
...
General rollout
Section | |
---|---|
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
Advanced rollout
...
Section | |||||
---|---|---|---|---|---|
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
...
|
Color Space – Choose between sRGB, Adobe RGB, and Pro Photo color space models.
|
...
|
Appearance rollout
...
Section | |||||
---|---|---|---|---|---|
|
...
|
...
|
...
|
Gamma Correction – Adjusts the gamma of the material (including paint color and filter color if used) as a post effect.
...
|
...
|
...
Clearcoat rollout
Section | |||||
---|---|---|---|---|---|
|
...
...
|
...
|
Notes
...
VRayScannedMtl can make use of some of the Render Elements. Here is a list of those elements:
- Clear coat reflections stored in Reflection Render Element;
- Light Path Expressions support for Clear coat layer;
- Direct Light Contribution stored in Lighting Render Element;
- Indirect lighting by spawned rays stored in Global Illumination (GI) Render Element;
- Material Opacity stored in Alpha Render Element;
- Received caustics stored in Caustics Render Element;
- Diffuse in the Bump and Normal Render Elements.
...