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This page offers information about V-Ray Enmesh in Maya.
Overview
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Workflow
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Basic Parameters
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Tiling Options
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Example:
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This example shows how applying multiple reference objects affects the mesh. Click on the expandable field to see the original reference geometries and the order they were used in. A V-Ray Light material with varying Opacity is applied to the reference objects.
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Tiling
The following example shows how Enmesh is used on a simple plane to coat it with a pattern of torus objects. The pattern is controlled via the Tiling parameters and the tori are included in the Reference Objects list.
The Crop box X, Y and Z are set at the following values respectively: 3.15, 1.125, 4.4.
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The tiling pattern changes considerably when Tiling values change:
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Notes
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