Specifies the properties of the bottom layer of the Carpaint.
Fancy Bullets
type
circle
SolidColor - Specifies the diffuse color of the base layer.
FlipFlop - Enables flip flip flop or chameleon effect of the base layer.
PearlescentColor - Specifies the color at the Fresnel reflections. Note that this color also depends on MetallicAmount.
PearlescentBIas - Controls the fresnel amount for the PearlescentColor.
MetallicAmount - Specifies the metallicness of the base layer.
MetallicGossiness - Controls the sharpness of reflections. A value of 1.0 means perfect mirror-like reflection; lower values produce blurry or glossy reflections.
Specifies the properties of the top coat layer of the Carpaint with additional reflection and bump properties.
Fancy Bullets
type
circle
CoatStrength - Specifies the strength of the Clear Coat layer.
CoatGlossiness - Controls the sharpness of reflections of the Clear Coat layer. A value of 1.0 means perfect mirror-like reflection; lower values produce blurry or glossy reflections.
UseBumpTex - Enabled the use of Texture for Bump of the Clear Coat layer.
BumpTex - Specifies the Bump Texture for Clear Coat layer.
BumpTexAmount - Specifies the bump amount of the Clear Coat layer.
BumpTex_Channel - Specifies the UV channel index for the BumpTex of the Clear Coat layer.
BumpTex_OffsetU - Specifies the horizontal offset of the BumpTex of the Clear Coat layer.
BumpTex_OffsetV - Specifies the vertical offset of the BumpTex of the Clear Coat layer.
BumpTex_TileU - Specifies the horizontal repetition of the BumpTexof the Clear Coat layer.
BumpTex_TileV - Specifies the vertical repetition of the BumpTex of the Clear Coat layer.
BumpTex_Triplanar - Enable triplanar option for the BumpTex of the Clear Coat layer.
BumpTex_TriplanarBlend - Specifies the blend amount between the different Texture projections. Lower values produce sharper transitions between projections.
BumpTex_TriplanarScale - Adjusts the scale of theBumpTex of the Clear Coat layer.