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This page provides an overview of the VRayCarpaintMtl and its parameters.

 

Page Contents

 

Overview


 

 

 

The VRayCarpaintMtl is a material that simulates a metallic car paint. It is a complex material with two layers: a base layer and a clear coat layer. The material allows the adjustment of each of these layers separately. 

 

 

 

 

 

VRayCarpaintMtl Parameters


 BaseLayer

 

 Specifies the properties of the bottom layer of the Carpaint.

  • SolidColor - Specifies the diffuse color of the base layer.

  • FlipFlop - Enables flip flip flop or chameleon effect of the base layer.

  • PearlescentColor - Specifies the color at the Fresnel reflections. Note that this color also depends on  MetallicAmount.

  • PearlescentBIas - Controls the fresnel amount for the PearlescentColor.

  • MetallicAmount - Specifies the metallicness of the base layer.

  • MetallicGossiness - Controls the sharpness of reflections. A value of 1.0 means perfect mirror-like reflection; lower values produce blurry or glossy reflections.


 

 

 

 

 

SolidColor=0.05,0.05,0.6; MetallicGlossines=1; CoatStrength=0

SolidColor=0.05,0.05,0.6; MetallicAmount=1; CoatStrength=0

SolidColor=0.05,0.05,0.6; FlipFlop=On; PearlescentColor=0.9,0.7,0.1; MetallicGlossines=1; CoatStrength=0

 

 


 

 CoatLayer

  Specifies the properties of the top coat layer of the Carpaint with additional reflection and bump properties.
 

  • CoatStrength - Specifies the strength of the Clear Coat layer.

  • CoatGlossiness - Controls the sharpness of reflections of the Clear Coat layer. A value of 1.0 means perfect mirror-like reflection; lower values produce blurry or glossy reflections.

  • UseBumpTex - Enabled the use of Texture for Bump of the Clear Coat layer.

  • BumpTex - Specifies the Bump Texture for Clear Coat layer.

  • BumpTexAmount - Specifies the bump amount of the Clear Coat layer.

  • BumpTex_Channel - Specifies the UV channel index for the BumpTex of the Clear Coat layer.

  • BumpTex_OffsetU - Specifies the horizontal offset of the BumpTex of the Clear Coat layer.

  • BumpTex_OffsetV - Specifies the vertical offset of the BumpTex of the Clear Coat layer.

  • BumpTex_TileU - Specifies the horizontal repetition of the BumpTex of the Clear Coat layer.

  • BumpTex_TileV - Specifies the vertical repetition of the BumpTex of the Clear Coat layer.

  • BumpTex_Triplanar - Enable triplanar option for the BumpTex of the Clear Coat layer.

  • BumpTex_TriplanarBlend - Specifies the blend amount between the different Texture projections. Lower values produce sharper transitions between projections.

  • BumpTex_TriplanarScale - Adjusts the scale of the BumpTex of the Clear Coat layer.


 

 

 

 

 

SolidColor=0.05,0.05,0.6; MetallicAmount=0; CoatGlossiness=1

 

SolidColor=0.05,0.05,0.6; MetallicAmount=0; CoatStrength=1