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UI Text Box | ||
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In V-Ray 6 for 3ds Max, Beta, this tool has been moved to the V-Ray Menu and is no longer available in the quad menu. For earlier V-Ray versions, go to 3ds Max Quad Menu > transform section > V-Ray scene converter. |
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Original | Result | Notes | |
Standard Materials | Standard | VRayMtl | |
Raytrace | VRayMtl | ||
Architectural | VRayMtl | If there is luminance, wraps the material into a VRayBlendMtl and adds a VRayLightMtl on top of it. If there is translucency, wraps the material into a VRay2SidedMtl. | |
Blend | VRayBlendMtl | ||
Shellac | VRayBlendMtl | ||
DoubleSided | VRay2SidedMtl | ||
Corona Materials | CoronaHairMtl | VRayHairNextMtl | |
CoronaMtl | VRayMtl | ||
CoronaLayeredMtl | VRayBlendMtl | ||
CoronaLightMtl | VRayLightMtl | ||
CoronaRaySwitchMtl | VRayOverrideMtl | ||
CoronaSkinMtl | VRayALSurfaceMtl | ||
CoronaPortalMtl | VRayMtl | ||
CoronaVolumeMtl | VRayScatterVolume | If there is emission distance, wraps the material into a VRayBlendMtl and adds a VRayLightMtl on top of it. | |
CoronaShadowCatcherMtl | VRayMtlWrapper with VRayMtl as the base material | ||
CoronaPhysicalMtl | VRayMtl |
UI Text Box | ||
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V-Ray scene converter can be used to update obsolete V-Ray material features. Use it to remove the obsolete differentiation between Highlight glossiness and Reflection glossiness. |
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