Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width62%
UI Text Box
typetip

These options are for the V-Ray render engine. If you are using V-Ray GPU render engine, please visit the GPU Setup page for its options.

 

Lock subdivs – Sets a fixed number of samples taken for each pixel.

Min subdivs – Determines the initial (minimum) number of samples taken for each pixel. You will rarely need to set this to more than 1, except if you have very thin lines that are not captured correctly, or fast moving objects if you use motion blur. The actual number of samples is the square of this number (e.g. 4 subdivs produce 16 samples per pixel).

Max subdivs – Determines the maximum number of samples for a pixel. The actual maximum number of samples is the square of this number (e.g. 4 subdivs produces a maximum of 16 samples). Note that V-Ray may take less than the maximum number of samples, if the difference in intensity of the neighboring pixels is small enough. V-Ray GPU's default Max subdivs value is 48.

Threshold – The threshold that will be used to determine if a pixel needs more samples. For more information, see The Threshold Parameter example below.

Column
width5%

 

Column
width33%

 

...

Example: The Threshold Parameter

This example deals with texture anti-aliasing and the effect of the color threshold for the Bucket sampler. By default V-Ray anti-aliases everything in the image, including textures. This is especially useful for textures with small details or noisy bump maps. The Threshold parameter controls the extent to which texture anti-aliasing is performed. The effect of this parameter is most noticeable with low min rates. For the four images below, min/max rate of -3/2 was used:

Section
Column
width25%

 

Column
width50%
Image slider
minLabel0.1
maxLabel10
Panel
borderStylenone

Image Removed

Threshold 0.1

Panel
borderStylenone

Image Removed

Threshold 1.0

Panel
borderStylenone

Image Removed

Threshold 5.0

Panel
borderStylenone

Image Removed

Threshold 10.0

Column
width25%

 

 

Note that the edges of the object in those images are always sharp.  

...

 

Notes

Anchor
Notes
Notes

...

Fancy Bullets
typecircle
  • A note on RAM usage: image samplers require substantial amount of RAM to store information about each bucket. Using large bucket sizes may take a lot of RAM.