This page offers information about the Sampler Info node in V-Ray for Cinema 4D.
Overview
Sampler Info texture can be used either for world position passes or normal passes. It extracts particular information about the scene, converting the gathered information into RGB data for use in compositing.
Properties
Uv Index – Selects the UVW mapping channel of the connected Bitmap node.
Refraction Ior – Sets the Index of Refraction.
Transform . P – Specifies how to position the map.
Transform . R – Specifies how to rotate the map.
Transform . S – Specifies the scale of the map.
Transform . Sh – Specifies a shear for the map.
Transform . Order – Specifies the order of the rotations.