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This page provides information about the V-Ray SphereFade Gizmo. 

 

Overview


VRaySphereFadeGizmo is a volumetric node used to render just a small part of the scene by putting them in a special spherical locator.

 

UI Path


 

||obj Network|| > Geometry node > V-Ray > V-Ray SphereFade Gizmo


Parameters


 

 

 

Shape – Specifies the gizmo shape: 

Sphere
Box
Cylinder

Radius – Controls the size of the gizmo shape.

Invert – Inverts the volume that is shaded, rendering the part of the scene that is outside the sphere.

 



Example: Invert

 

The Invert can be turned on to only show everything visible in the scene outside of the Sphere fade volume. In the examples shown below a Falloff value of 0.1 has been used.

 

 


VRaySphereFade Invert turned off

 


VRaySphereFade Invert turned on

 

 

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