This page provides information about the V-Ray SphereFade Gizmo.
Overview
VRaySphereFadeGizmo is a volumetric node used to render just a small part of the scene by putting it in a special spherical locator.
UI Path
||obj Network|| > Geometry node > V-Ray > V-Ray SphereFade Gizmo
Parameters
Shape – Specifies the gizmo shape:
Sphere
Box
Cylinder
Radius – Controls the size of the gizmo shape.
Invert – Inverts the volume that is shaded, rendering the part of the scene that is outside the sphere.
Example: Invert
The Invert can be turned on to only show everything visible in the scene outside of the Sphere fade volume. In the examples shown below a Falloff value of 0.1 has been used.