©BBB3viz

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 2 Next »

Table of Contents

This page provides information about the VRayCoronaScatterMod modifier in V-Ray for 3ds Max.

 

Overview


When using CoronaScatter object in 3ds Max, you can set up the rendering of the instances by using the VRayCoronaScatterMod modifier.

Note that by default, V-Ray renders CoronaScatter directly. The VRayCoronaScatterMod modifier introduces fine-tuning of the instances.

 

UI Path


||Modify panel|| (with CoronaScatter selected) > Modifier ListVRayCoronaScatterMod

 

Parameters


random seed – This parameter allows the user to change the seed used for the random distribution.

render percent – Allows rendering of only a portion of the instanced geometry. The number of rendered instances is determined as a percentage of the total instances.

multithreaded – An experimental option to use multithreaded generation of the instanced meshes.

override node properties – Enabling this option allows global override of the object properties of the instances by the properties specified in VRayCoronaScatterMod.

 

Was this helpful?