This page provides information about the V-Ray Curvature shader in Cinema 4D.
Overview
Parameters
Subdivs – Controls the number of samples around each shaded point.
Sample spread – Controls the radius of the sampled region.
Out Color Min/Out Color Max – An option to map the output colors to a range other than 0..1.Makes the output texture darker or lighter.
Scale – Adjusts the scale relative to which the curvature is measured.
Threshold – Curvature values below this threshold are ignored and are shown as pure black. This focuses the curvature effect only around the most curved areas of the mesh.