- Phoenix Simulator → Volumetric Heat Haze and Isosurface rendering is not supported yet with V-Ray GPU and V-Ray GPU IPR.
- Phoenix Particle Shader → Cellular Render Mode is currently not supported with V-Ray GPU and V-Ray GPU IPR.
- If you are using Phoenix 5.10 or later, you will need the latest V-Ray 6 Stable build to get correct results when rendering the Phoenix Particle Shader with V-Ray GPU.
List of the Supported V-Ray Features
Chaos Phoenix 5.24 Official Release | V-Ray 6 CPU | V-Ray 6 GPU | V-Ray 6 CPU IPR | V-Ray 6 GPU IPR |
| V-Ray 7 CPU | V-Ray 7 GPU | V-Ray 7 CPU IPR | V-Ray 7 GPU IPR |
Phoenix Simulator, Volumetric Render Mode | ✓ | ✓ | ✓* | ✓ | ✓ | ✓ | ✓* | ✓ | |
Phoenix Simulator, Volumetric Geometry/Volumetric Heat Haze/Isosurface Render Mode | ✓ | ✓ Volumetric Heat Haze and Isosurface are not supported. | ✓ | ✓ Volumetric Heat Haze and Isosurface are not supported. | ✓ | ✓ Volumetric Heat Haze and Isosurface are not supported yet. | ✓ | ✓ Volumetric Heat Haze and Isosurface are not supported yet. | |
Phoenix Simulator, Mesh/Ocean Mesh/Cap Mesh Render Mode | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |
✓ | ✓ Cellular Mode is not supported. | ✓ | ✓ Cellular Mode is not supported. | ✓ | ✓ Cellular Mode is not supported yet. | ✓ | ✓ Cellular Mode is not supported yet. | ||
Particle Shader, Render as Geometry | ✓ | ✓ Cellular Mode is not supported. | ✓ | ✓ Cellular Mode is not supported. | ✓ | ✓ Cellular Mode is not supported yet. | ✓ | ✓ Cellular Mode is not supported yet. |
* - Phoenix Simulator → Volumetric Render Mode is supported since Phoenix 5.01.00, Nightly Build: 31567, from 09 Aug 2022.