This page provides details on the render settings used to adjust the V-Ray GPU renderer.
Overview
V-Ray GPU is a separate render engine, introduced by Chaos, that utilizes GPU hardware acceleration. You can additionally use it with your CPU or combine CPU and GPU devices for hybrid rendering. Choosing the V-Ray GPU engine changes the available settings.
Refer to the V-Ray and MAXScript page for information on how to access the parameters through MAXScript.
The Common tab contains no custom or unique V-Ray settings. For more details on the parameters found under this tab, please refer to the 3ds Max help documentation.
Selecting the V-Ray GPU Renderer
In order to use V-Ray, you must first select one of its renderers as your current renderer.
- Open the Render Setup window.
- At the top of the Render Setup window, choose Production Rendering Mode as the Target.
- For Renderer, choose V-Ray GPU.
Scenes saved with older versions of V-Ray with ActiveShade mode can still be opened in V-Ray Next in order to convert them to Production Rendering Mode.
V-Ray GPU Render Settings Tabs
V-Ray GPU offers 4 different tabs in the Render Setup window.