This page contains information about the V-Ray Invert Texture node.
Overview
The V-Ray TexInvert node is a utility used to invert texture colors.
UI path:
||mat Network|| > V-Ray> Texture: Utility > V-Ray Invert
||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Invert
Parameters
Texture – Specifies the texture that has its colors inverted.
Invert Alpha – When enabled, the texture alpha is inverted as well.