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Table of Contents

This page provides information on the OSL Output Selector Map.

 

Overview


The VRayOSLOutputSelectorTex serves as a tool to select an output of a given VRayOSLTex. That way one VRayOSLTex can be used to supply multiple outputs at the same time.

 

UI Path: ||Material Editor window|| > Material/Map Browser...
||Material Editor window|| > Material/Map Browser > Maps > V-Ray > VRayOSLOutputSelectorTex

 


Parameters


Input Texmap -- The VRayOSLTex input texmap. (Only VRayOSLTex should be used as an input.)

Output Index – The index of the output that is selected(zero based). This parameter is linked to the Output Name parameter.

Output Name – The name of the output that is selected. Change the output by choosing a different one from the drop-down list. This parameter is linked to the Output Index parameter.

 

                                                                     

Example


 

Multiple Outputs Example
shader
MultipleOutputsExample
(
    output color Red = color (1.0, 0.0, 0.0),
    output color Green = color (0.0, 1.0, 0.0),
    output color Blue = color (0.0, 0.0, 1.0),
    output color White = color (1.0, 1.0, 1.0),
    output color Black = color (0.0, 0.0, 0.0)
)
{ /*Empty. Does nothing.*/ }

 

 

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