Rotates the instances From the given degrees up To the given degrees continuously. The Random Rotation occurs in the specific range. See the Random Rotation example below. Step Size – Specifies the random step size. Normal Alignment – When a value, different than 0 is entered, the instances are aligned according to the world up axis. This is useful when the host object is curved and the scattered objects need to remain vertical, not follow the curve of the surface. Positive values mean that the instances are aligned to the +Z axis (vertical up) and negative values mean that the instances are aligned to the -Z axis (vertical down). See the Normal Alignment example below. Preserve Rotation – Preserves the original rotation of the objects. See the Preserve Rotation example below. |