Type – Specifies the type of glossiness: Coat Glossiness – Holds a float number with the value set in the Coat Glossiness parameter in the VRayMtl Coat Layer. Reflection Glossiness — The amount of reflection glossiness for a material is set by its Reflection Glossiness parameter. For example, the V-Ray Material has a Reflection Glossiness parameter, and the Skin Material has parameters for primary and secondary reflection glossiness. Sheen Glossiness – Holds a float number with the value set in the Sheen Glossiness parameter in the VRayMtl Sheen Layer. Name – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Glossiness.vrimg). Filtering – Applies the image filter to this channel. Image filter settings are in the AA sub-tab of the Sampler tab of the V-Ray Renderer node. Deep Output – Specifies whether to include this render element in deep images. |