On – Enables the cloud system. Ground Shadows – When enabled, casts shadows from the clouds. See the Clouds Ground Shadows example for more information. Density – Controls the density of the cumulus and stratus types of clouds. A value of 1 fills up the sky with clouds. See the Clouds Density example for more information. Variety – Controls the variety of the cumulus and stratus types of clouds. See the Clouds Variety example for more information. Cirrus Amount – The maximum value of 1 fills the sky with cirrus clouds. Decreasing the value, lowers the presence of such clouds. When set to 0, the cirrus clouds are completely gone. See the Clouds Cirrus Amount example for more information. Thickness (m) – Lower values make the cumulus and stratus types of clouds thin and sheer/lucent, while higher values make them full and heavy. See the Clouds Thickness example for more information. Seed – Generates a random value, based on the given number, to change the pattern of the clouds and the Contrails. Height (m) – Determines the Clouds position in height. See the Clouds Height example for more information. Longitude Offset (m) – Moves the cloud system by the X axis. See the Clouds Offset example for more information. Latitude Offset (m) – Moves the cloud system by the Y axis. See the Clouds Offset example for more information. Longitude Phase (%) – Controls the phase by the X axis, can be used to fine-tweak the cumulus and stratus clouds appearance. The appearance of the clouds loops at 0, 100, 200, etc. This parameter can be animated to resemble natural clouds appearance. Latitude Phase (%) – Controls the phase by the Y axis. Can be used to fine-tweak the cumulus and stratus clouds appearance. The appearance of the clouds loops at 0, 100, 200, etc. This parameter can be animated to resemble natural clouds appearance. Enable Contrails – When enabled, plane contrails are simulates in the sky. Number of Contrails – Determines the number of contrails generated. See the Number of Contrails example for more information. Contrails Strength – Determines the opacity of the contrails. Lower values create less opaque trails, which look older. See the Contrails Strength example for more information. Contrails Distortion – Determines the amount of distortion in the contrails. See the Contrails Distortion example for more details. Contrails Offset Longitude/Latitude (m) – Offsets the contrails by a given value, according to the X or Y axis. See the Contrails Offset example for more information. Contrails Time – Determines how long along their way the planes are. See the Contrails Time animation for more details. |