V-Ray for Unreal supports some of the standard Unreal lights: Directional Light – The Directional Light simulates light that is being emitted from a source that is infinitely far away. For more details on its functionality and use, see the Directional Light documentation. Point Light – A Point Lights emits light in all directions from just a single point in space. For more details on its functionality and use, see the Point Light documentation. Spot Light – A Spot Light emits light from a single point in a cone shape in a set direction. For more details on its functionality and use, see the Spot Light documentation. Rect Light – The Rect Light emits light into the scene from a rectangular plane with a defined width and height. For more details on its functionality and use, see the Rectangle Light documentation. Sky Light – The Sky light captures the background of your scene and apply it as lighting to your level's meshes. For more details on its functionality and use, see the Sky Light documentation.
For more information on Unreal Lights see the Unreal documentation. |