© Taichi Kobayashi


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This page provides information on the vrayMaterialBuilder node.

 

Overview


The V-Ray Material node is a container that allows you to create a variety of V-Ray Materials. By default, it creates a BRDFVRayMtl connected to a V-Ray Material Output node. From here, a variety of V-Ray nodes can be created such as BRDF and utility material nodes, textures, mapping nodes, and atmospheric effects.

 

 

 

 

 

 


 

UI Path: ||shop Network|| > Material > V-Ray Material

 

 

Parameters


The vrayMaterialBuilder node has no controllable parameters.

 

 

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