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From 3ds Max 2022 the format for plugins is changed to the Autodesk Application Plug-in Package format as described here: Autodesk application package help

V-Ray for 3ds Max installation has been modified to support plugin packages. 

The V-Ray installation location could be obtained by 3rd parties through the 3ds Max’s PluginPackageManager. The upgradeCode is "{00B38902-1C59-405A-875E-A9E3461F1FE7}"

 

Structure of the V-Ray application plugin package


For the sake of portability V-Ray for 3ds Max is installed in a single directory under the application plug-ins location, known further as PKGROOT. The accompanying V-Ray Standalone files are there too. The package is in a directory named “VRay3dsMax<3ds Max version>”. This should allow for distribution by just copying the whole package and setting the environment variables.


There are two possible locations for installing an Autodesk application package as follows:

%ALLUSERSPROFILE%\Autodesk\ApplicationPlugins\[plugin_name]

Example:

C:\ProgramData\Autodesk\ApplicationPlugins\VRay3dsMax2022

 

This is the preferred install location when a plug-in is installed by the Autodesk store installer. Plug-ins installed to this location are available to all users on the machine.

%APPDATA%\Autodesk\ApplicationPlugins\[plugin_name]

Example:

C:\Users\<username>\AppData\Roaming\Autodesk\ApplicationPlugins\MyPlugin


 

 

 

The V-Ray SDK, example projects documentation installer and it’s logs as files not essential to rendering are still in their former place (defaulting to “C:\Program Files\ChaosGroup\V-Ray\3ds Max <3ds Max version>”) further known as INSTALLROOT.

A summary of the files bundled in the Autodesk application package for V-Ray

 

Package element

description

Former location

[PKGROOT]/amg

viewport shaders

<Program Files>\Autodesk\3ds Max*\AMG

[PKGROOT]/assets

files needed for V-Ray for 3ds Max e.g. material_preview.vrscene

<Program Files>\Chaos Group\V-Ray\3ds Max*\assets

[PKGROOT]/bin

V-Ray Standalone binaries (needed for V-Ray GPU)

<Program Files>\Chaos Group\V-Ray\3ds Max*\bin

[PKGROOT]/defaults

3ds Max defaults settings

<Program Files>\Autodesk\3ds Max*\en-US\defaults

[PKGROOT]/docs

V-Ray EULA

<Program Files>\Chaos Group\V-Ray\3ds Max*\docs

[INSTALLROOT]/docs

V-Ray SDK documentation shipped

<Program Files>\Chaos Group\V-Ray\3ds Max*\docs

[INSTALLROOT]/include

V-Ray SDK headers

<Program Files>\Chaos Group\V-Ray\3ds Max*\include

[INSTALLROOT]/lib

V-Ray SDK export libraries

<Program Files>\Chaos Group\V-Ray\3ds Max*\lib

[INSTALLROOT]/mdl

VRayMDL sample shaders

<Program Files>\Chaos Group\V-Ray\3ds Max*\mdl

[PKGROOT]/opensl

VRayOSL headers

<Program Files>\Chaos Group\V-Ray\3ds Max*\opensl

[PKGROOT]/plugins

V-Ray for 3ds Max plugins

<Program Files>\Autodesk\3ds Max*\Plugins

[PKGROOT]/resources

V-Ray Toolbar icons

<Program Files>\Autodesk\3ds Max*\UI_ln

[INSTALLROOT]/samples

V-Ray SDK sample projects

<Program Files>\Chaos Group\V-Ray\3ds Max*\samples

[PKGROOT]/sceneconverter

3ds Max scene converter scripts (and presets)

<Program Files>\Autodesk\3ds Max*\SceneConverter

[PKGROOT]/scripts

3ds Max startup scripts

<Program Files>\Autodesk\3ds Max*\scripts

[INSTALLROOT]/uninstall

V-Ray installer's binary, config and log

<Program Files>\Chaos Group\V-Ray\3ds Max*\uninstall

[INSTALLROOT]/utils

Other products installations that are bundled with V-Ray

<Program Files>\Chaos Group\V-Ray\3ds Max*\utils

[PKGROOT]/PackageContents.xml

The Autodesk application package descriptor

 

[PKGROOT]/bin/vraydummy*

These are needed by 3ds Max in server mode

<Program Files>\Autodesk\3ds Max*

[PKGROOT]/bin/vrayspawner*.exe

 

<Program Files>\Autodesk\3ds Max*

[PKGROOT]/plugins/vray*.dll
[PKGROOT]/plugins/vfb2_qt.dll

Various .dlls that were loaded as dependencies for the plugins

<Program Files>\Autodesk\3ds Max*

 


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