Scene provided by Evermotion

Table of Contents

Official Release

Date - July 2nd, 2021

 

New Features

Textures

  • Support for Substance textures
  • Support for SketchUp native textures and colorization

UX

Geometry

  • Support for animated object visibility from a .vrscene file

 

 

Modified

UX

  • Improved snapping and transforms windows:
    • Added 'S' as shortcut to toggle snap on/off
    • Don't hide the dialogue when exiting free look mode and the window has been opened beforehand
    • Spinboxes display scene units
  • Improved Offline render UI:
    • Added resolution preset
    • Added aspect ratio control

Geometry

  • Support for Edge boundary checking in Forest Pack

Tools

  • Support for importing camera parameters(static and animated) with 'Import changes from Vantage' tool in 3ds Max
  • Imported cameras are now named [VANTAGE FILE NAME]_[CAMERA NAME]_###

Fixes

Camera

  • Auto vertical tilt doesn't keep vertical lines in camera transitions
  • Camera rolls while transitioning between two upright positions

UX

  • Collision detection regression
  • "Orbit" and "Look around" navigation are uncontrollable when on second monitor and >150% dpi scale
  • Scene up vector is not applied correctly to merged .vrscenes/cosmos assets

Materials

  • 2-Sided material doesn't work correctly in SketchUp/Rhino/Revit/Cinema4D

Textures

  • Crash with TexMulti when it has an unsupported sub-texture connected to it
  • Vantage doesn't match V-Ray when TexMulti has an empty textures list and random hue/sat/gamma

Tools

  • "Overwrite existing" in "Import changes from Vantage" doesn't work for Chaos Vantage animated camera
  • Camera Interpolations imported with "Import changes from Vantage" don't match camera interpolations in Chaos Vantage