Official Release
Date - December 06, 2021
New Features
Cosmos materials
- Support for Cosmos materials
- Remove unused cosmos materials option in the Material list Details
Batch rendering
- Support for batch rendering. Still image and Sequence jobs can be added to a render queue Details
UX
- Import option in the File menu for easier importing of supported file formats
Supported formats
- Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats
Modified
UX
The Snapshot and Sequence dialogs are now united in a single Render dialog Details
Animation frame range setting in the Render dialog
Render time estimation in the Progress window
Non-zero default values for transform snapping. New defaults are:
Translate 10 scene units
- Rotate 15 degrees
- Scale 0.1
- Object list improvements:
CTRL + A selects all objects, including children
SHIFT + Expand/Collapse applies to children too
DELETE key deletes the selected object
SHIFT + DELETE key deletes the selected object and its children
All selected items are expanded/collapsed with the item currently expanding/collapsing
Performance
Optimized GPU memory usage:
Light Cache is now several times smaller
Unused textures are unloaded from the GPU
Live Link
- Creation and updating of textures for lights
Fixes
Textures
VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2
Memory
Crash after loading a new scene after a failed memory allocation
Multi GPU
- Line artifacts with multi GPU after opening the material browser