Table of Contents

New Features

Geometry

Materials

  • Support for "Thin walled" option in V-Ray material.

Textures

  • Support for UDIM textures.

Color corrections

Camera

  • Support for setting "Auto-exposure" and "exposure bias" from .vrscene or Live-link.

Lights

  • Support for dome light "horizontal flip" option from Maya. 

UI/UX

Animation editor



Modified

Geometry

  • Improved Scatter generation and update for detailed target and area include/exclude meshes.

  • Improved denoising of deforming geometry.

UI/UX

  • Scatter and fur objects can now be selected in the viewport.

  • Improved tooltips timing.

Denoiser

  • Updated DLSS-RR to version 3.7.

Performance

  • Improved playback performance with a small number of animated instances and a large number of non-animated instances.

  • Improved dynamic textures update performance.



Fixes

Geometry

  • Merging of animated scenes with different Up vector results in wrong orientation.

Chaos Cosmos

  • Wrong rendering of Cosmos assets exported from Maya.

UI/UX

  • Crash when modifying key shortcuts.

  • Disappearing popup dialogs for camera settings.

  • Hiding an object doesn't hide its descendants if they are procedural objects (scatter, fur, light).

  • NVENC failure when falling back from AV1 to H264 on older GPUs.

Installer

  • Installer doesn't proceed when there is no V-Ray License Service installed.

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