Official Release
Date - May 21, 2024
New Features
Geometry
Support for importing and creating V-Ray Decal. Details
- Support for nested V-Ray scenes inside V-Ray scenes.
Materials
Support for "Thin walled" option in V-Ray material.
Textures
Support for UDIM textures.
Color corrections
Added white balance to color correction tab. Details
Loading most VFB color corrections settings from .vrscene files (Exposure, Filmic, White Balance, Hue/Saturation, Color Balance, LUT)
Camera
Support for setting "Auto-exposure" and "exposure bias" from .vrscene or Live-link.
Lights
Support for dome light "horizontal flip" option from Maya.
UI/UX
Search filter functionality in the Scene outliner. Details
Animation editor
Imported animated cameras in/out ranges setting Details
Undo/Redo actions for animation editor.
Modified
Geometry
Improved Scatter generation and update for detailed target and area include/exclude meshes.
Improved denoising of deforming geometry.
UI/UX
Scatter and fur objects can now be selected in the viewport.
Improved tooltips timing.
Denoiser
Updated DLSS-RR to version 3.7.
Performance
Improved playback performance with a small number of animated instances and a large number of non-animated instances.
Improved dynamic textures update performance.
Fixes
Geometry
Merging of animated scenes with different Up vector results in wrong orientation.
Chaos Cosmos
Wrong rendering of Cosmos assets exported from Maya.
UI/UX
Crash when modifying key shortcuts.
Disappearing popup dialogs for camera settings.
Hiding an object doesn't hide its descendants if they are procedural objects (scatter, fur, light).
NVENC failure when falling back from AV1 to H264 on older GPUs.
Installer
Installer doesn't proceed when there is no V-Ray License Service installed.