This page provides information about the Remap Float utility texture in V-Ray for Blender.
Overview
The Remap Float texture remaps a value in the 0-1 range to another range.
UI Path: ||V-Ray Node Editor|| > Shader > Add > Texture Utilities > V-Ray Remap Float
Node
Low – Sets the low boundary of the remap value.
High – Sets the high boundary of the remap value.
Value – Value input to be remapped.
Properties
Low/High – Sets the low or high boundary of the value to be remapped.