Table of Contents

This page provides information about the Remap Float utility texture in V-Ray for Blender.


Overview



The Remap Float texture remaps a value in the 0-1 range to another range. 


UI Path: ||V-Ray Node Editor|| > Shader > Add > Texture Utilities V-Ray Remap Float



Node



Low – Sets the low boundary of the remap value.

High – Sets the high boundary of the remap value.

Value – Value input to be remapped.





Properties



Low/High – Sets the low or high boundary of the value to be remapped.





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