This page provides information about the initial USD support in V-Ray for 3ds Max.
USD files can be loaded in 3ds Max and rendered with V-Ray.
The import can be done in one of two ways: by using a VRayScene and from 3ds Max' File > Import > Import... option.
USD file loaded with VRayScene in the veiwport
When loading a USD file using VRayScene V-Ray supports:
- regular geometry/mesh
- instanceable prims
- viewport preview
When importing a USD file using 3ds Max Import:
- supported at the moment only in 3ds Max 2022