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This page provides information about the initial USD support in V-Ray for 3ds Max.



USD files can be loaded in 3ds Max and rendered with V-Ray.

The import can be done in one of two ways: by using a VRayScene and from 3ds Max' File > Import > Import... option.


USD file loaded with VRayScene in the veiwport


Supported Features

When loading a USD file using VRayScene V-Ray supports:

  • regular geometry/mesh
  • instanceable prims
  • PointInstancer
  • viewport preview


Known Limitations

When importing a USD file using 3ds Max Import:

  • supported at the moment only in 3ds Max 2022 and 3ds Max 2023