This page provides a table of features supported by Chaos Cloud rendering in 3ds Max.
Supported Features
Cameras
Feature | Chaos Cloud |
---|---|
Motion blur (transformation+deformation) |
|
Camera motion blur |
|
Camera DoF | ![]() |
Perspective | ![]() |
VRayPhysicalCamera | ![]() |
Stereoscopic | ![]() |
Distortion for Physical Camera | ![]() |
Geometry
Feature | Chaos Cloud |
---|---|
Triangle meshes | ![]() |
VRayProxy | ![]() |
Alembic via proxy | ![]() |
NURBS | ![]() |
Subdivisions | ![]() |
![]() | |
VRayFur | ![]() |
Hair&Fur | ![]() |
VRayPlane | ![]() |
VRaySphere | ![]() |
Particles (with Particle Flow) | ![]() |
X-Ref Scene | ![]() |
![]() | |
VRayClipper | ![]() |
ChaosScatter | ![]() |
VRayEnmeshMod | ![]() |
Lights
Feature | Chaos Cloud CPU |
---|---|
Lights textures | ![]() |
![]() | |
Standard Lights | ![]() |
Photometric Lights | ![]() |
Ambient Light | ![]() |
Image based lighting | |
3ds Max Default lights | ![]() |
Procedural clouds15 |
Global switches
Feature | Chaos Cloud CPU |
---|---|
Displacement | |
Lights | |
Hidden lights | |
Don't render final image | |
Override depth | |
Override material | |
Override material exclude list | |
Shadows | |
Reflection/Refraction | |
Maps | |
Glossy effects | |
Max ray intensity | |
Filter maps | |
Secondary rays | |
Max transp. levels | |
Transp. cutoff | |
Light tree and adaptive lights | |
Default lights |
Textures
Feature | Chaos Cloud CPU |
---|---|
Bitmap | |
Cellular | |
Checker | |
Color Correction | |
Composite | |
Dent | |
Falloff | |
Forest Color | |
Gradient | |
Gradient ramp5 | ![]() |
Marble | ![]() |
Mask | ![]() |
Mix | |
Noise 16 | |
Output | ![]() |
OSL Map8 | PARTIAL2 |
Particle Age | ![]() |
Particle MBlur | ![]() |
Perlin Marble | ![]() |
RGB Multiply | ![]() |
RGB Tint | ![]() |
Smoke | ![]() |
Speckle | |
Splat | |
Stucco | ![]() |
Substance | |
Swirl | ![]() |
Tiles | ![]() |
Vertex Color | ![]() |
Waves | ![]() |
Wood | ![]() |
Advanced Wood | ![]() |
VRayBump2Normal | ![]() |
VRayColor | ![]() |
VRayColor2Bump | ![]() |
VRayCompTex | ![]() |
VRayCurvature | ![]() |
VRayDirt | ![]() |
VRayDistanceTex | ![]() |
VRayEdgesTex | ![]() |
VRayFakeFresnelTex | ![]() |
VRayGLSLTex | ![]() |
VRayBitmap | ![]() |
VRayHairInfoTex | ![]() |
VRayICC | ![]() |
VRayLUT | ![]() |
VRayMap | ![]() (deprecated) |
VRayMultiSubTex | ![]() |
VRayNoiseTex | ![]() |
VRayNormalMap | ![]() |
VRayOCIO | ![]() |
VRayOSLTex | ![]() |
VRayParticleTex | ![]() |
VRayPluginNodeTex | ![]() |
VRayPTex | ![]() |
VRaySky | ![]() |
VRaySamplerInfoTex | ![]() |
VRaySoftBox | ![]() |
VRayTriplanarTex | ![]() |
VRayUserColor | ![]() |
VRayUserScalar | ![]() |
VRayUVWRandomizer | ![]() |
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ChaosScatterSurfaceColor | ![]() |
VRayOSLOutputSelector | ![]() |
VRayPointCloudColor | ![]() |
3rd Party Plugins
Feature | Version | Chaos Cloud CPU |
---|---|---|
ForestPro | v8.2.1 | |
RailClone | v5.3.0 | |
MultiScatter | 1.623 | ![]() |
ColorCorrect | v3.4.138.22 | ![]() |
Ornatrix | v7.4.3 | ![]() |
Professional 2.7.3.232 | ![]() | |
MultiTexture | 2.04 | ![]() |
Bercon Maps 11 | 3.04 | ![]() |
Anima | 5.0.2 | PARTIAL10 |
GrowFX | 2.0.0 | ![]() |
tyFlow | v1.018 | ![]() |
thinkingParticles | 6.10 (R 6.10.257) | ![]() |
SiNi Scatter | 1.26.0 | INTIAL |
SiClone | INITIAL | |
ProxSi | ![]() | |
SiNi Disperse | INITIAL | |
Floor Generator | ![]() | |
Verge3D | ![]() |
"Version" is the latest tested version of the respective plugin with the current official V-Ray version.
Environment
Feature | Chaos Cloud |
---|---|
Spherical Mapping | ![]() |
Mirror ball mapping | ![]() |
Angular mapping | ![]() |
VRayToon | ![]() |
VRayEnvironmentFog | ![]() |
VRayAerialPerspective | ![]() |
VRaySphereFade | ![]() |
Global Illumination Methods
Feature | Chaos Cloud |
---|---|
Brute Force | ![]() |
![]() | |
![]() |
Materials
Feature | Chaos Cloud CPU |
---|---|
VRayALSurfaceMtl | ![]() |
VRayBlendMtl | ![]() |
VRayCarPaintMtl | ![]() |
VRayLightMtl | |
VRayMtl | ![]() |
VRayOverrideMtl | ![]() |
VRay2SidedMtl | ![]() |
VRayMtlWrapper | ![]() |
VRayFastSSS2 (raytraced) | ![]() |
VRayFlakesMtl | ![]() |
VRayGLSLMtl | ![]() |
VRayHairMtl | ![]() |
VRayHairNextMtl | ![]() |
VRayBumpMtl | ![]() |
VRayVRmatMtl | ![]() |
![]() | |
VRayPluginNodeMtl | ![]() |
![]() | |
VRayScannedMtl | ![]() (Except: Tiling factor) |
VRayMDLMtl | INITIAL |
![]() | |
VRayScatterVolume | ![]() |
VRayToonMtl | ![]() |
VRayCarPaintMtl2 | ![]() |
VRayFlakesMtl2 | ![]() |
Render Elements
Other
Feature | Chaos Cloud CPU |
---|---|
VRayShadow | ![]() |
VRayShadowMap | ![]() |
VRayStereoRig | ![]() |
VRayLensEffects (VFB) | |
VRayLightMeter | ![]() |
VRayExposureControl | ![]() |
VRayVolumeGrid | ![]() |
Antialiasing | ![]() |
Color Mapping | ![]() |
Render Mask (see Image Sampler) | ![]() |
VFB | ![]() |
G-Buffer | ![]() |
VRayMetaballs | ![]() |
UDIM/UVtile texture tags | ![]() |
Anisotropy | ![]() |
Matte objects (with VRayMtlWrapper and object properties) | ![]() |
Include/Exclude Lists for Materials | ![]() |
Include/Exclude Lists for Lights | ![]() |
Footnotes
1 – The Sampler Info Render Element supports different UVW Coordinate types through its different pass types. For more details, please see the Sampler Info Render Element page.
2 – It is supported in V-Ray for 3ds Max 2019. Some OSL maps are not supported yet.
3 – Falloff map does not support Shadow/Light type.
4 – Substance2 is supported.
5 – VRayCryptomatte RE is supported when rendering with Bucket Image Sampler.
6 – VRayLightMix will give an output the way it is set in the original scene, and its settings cannot be further edited directly in the cloud environment.
7 – Support is confirmed for tyFlow v0.16122 [BETA] (June 13 2021). There may be occasional failures with other versions while the product is still in Beta and major changes to it happen.
8 – Using HDRI Environment from Max native osl maps can produce a different result when rendering with Chaos Cloud Rendering.
9 – Gradient Ramp as bump texture is not supported.
10 – Currently, Anima 4D people export to Chaos Cloud Rendering produces large size files and their upload to the cloud might be sluggish.
11 – BerconGradient Lighting, Random, Particle age, Particle speed and Particle size types are not supported. Normal and Distance types To Object and Object Z are not supported.
12 – "Limit to visibility" feature is not supported in animations and with multiple cameras with Forest Pro version 7.
13 – VRayObjectID is always rendered with Integer (no Anti-Aliasing) mode in Chaos Cloud Rendering.
14 – RailClone mapping features are not supported in Chaos Cloud Rendering with RailClone's Use Instancing Engine option enabled. More details are available at Itoo's RailClone requirements page under V-Ray RT/GPU.
15 – Animation of cloud parameters is currently not supported.
16 – Note that the noise pattern renders differently in Chaos Cloud/V-Ray Standalone. Use the VRayNoiseTex instead to keep consistent results.
17 – Irradiance Map GI engine is deprecated. It doesn't support some of the new V-Ray features and will be soon removed as an option.
Additional Notes
- Currently, Chaos Cloud Rendering does not support animated formats for input.
- Starting with V-Ray 6, update 1, VFB Render region option is supported.