This page describes the Raw Diffuse Filter Render Element.
The Raw Diffuse Filter Render Element is similar to the Diffuse Filter Render Element, except it is not affected by the reflection and refraction combined weight. The result is a solid mask showing the pure diffuse color as set in the V-Ray Material's settings.
This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max, and displays its parameters in a rollout at the bottom of the window:
VRayVFB – When enabled, the render element appears as a selection in the V-Ray Frame Buffer.
Deep output – Specifies whether to include this render element in deep images.
Color mapping – Applies the color mapping options specified in the Color mapping rollout (Render Setup window > V-Ray tab) to this render element. This option is disabled by default.
Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.
Denoise – Specifies whether to denoise this render element.