Page 39 of 142. Showing 1,414 results (0.049 seconds)
Texture Utility
-Ray User Color V-Ray User Float V-Ray User Integer V-Ray User Plugin Shader V-Ray Vector Operations V-Ray Vector ProductChanging your License Settings
-port=30304 $ /Applications/ChaosGroup/V-Ray/Mayannnn/VRay.app/Contents/MacOS/setvrlservice.bin -server=10.0.0.100 -port=30304 This setting is per user; if there are many users running V-Ray on the machine, you need to set the license settings for each of them. Linux Depending on the host application5.00.00
)' Advection Method from the user interface Initial Liquid Fill produced wetmap over submerged Solid geometry even when there were no liquid particles nearby … Phoenix Attributes of nParticles used in a Source was ignored Liquid resimulation broke Active Bodies simulation Moving Active Bodies in Maya killed many FLIPLicense Agreements and Copyrights
and copyright information related for V-Ray. For technical information on how to set up your V-Ray license, see the page Setting up your V-Ray License. End User License Agreement - Contains the End User License Agreement. Credits and Copyrights - Contains copyright notice information. License AgreementsVRayMtlMDL
max_MDL_walnutSemiGloss.png Walnut Semi-Gloss Basic The Basic rollout provides the attributes used to set the path to the .mdl file that you wish to load into your chosen material, and an Update button needed to refresh the other attributes available, based on the material file used. MDL file – SpecifiesV-Ray 5
get tiled when scaled even if "tile" setting is disabled in Attributes manager Image sequences are not rendered when used with the Cinema 4D bitmap Cinema 4D … textures to "Normal" Change the size step for several real parameters to be more intuitive Improve user interface for V-Ray FastSSS2 and Light material ImproveLiquid Rendering
|| > Attribute Editor > Rendering rollout Parameters Render settings are not stored within the caches themselves, so if you want to save your render settings … and stretches the contents of the simulator along to produce motion blur. This parameter can be used with a V-Ray User Color texture for motion blur in a singleVRayDisplacement
to the set. This provides flexibility when combined with the Subdivision and Displacement Quality and Displacement Control Extra Attributes, which control displacement on a per-object basis instead of every object having the Default Displacement settings. These Extra Attributes can be added to an individual objectV-Ray Hair Sampler
that provides extra output attributes which can be used when shading hair. This node allows you to map color, incandescence, and transparency along the length … an output from the V-Ray Hair Sampler to a 2D driven texture; most commonly a ramp. In this example, V-Ray Hair Sampler's Random By Strand attribute controlsCorona EXR format (CXR)
additional render elements (channels) and attributes. Both are realized by standard EXR means. Render elements (channels) Name Description … by Denoised In case the CXR file has been already denoised, denoised variants of all denoised render elements are stored with this prefix. Attributes Names