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  1. Texture Utility

    -Ray User Color V-Ray User Float V-Ray User Integer V-Ray User Plugin Shader V-Ray Vector Operations V-Ray Vector Product
    V-Ray for HoudiniMar 21, 2024
  2. Changing your License Settings

    -port=30304 $ /Applications/ChaosGroup/V-Ray/Mayannnn/VRay.app/Contents/MacOS/setvrlservice.bin -server=10.0.0.100 -port=30304 This setting is per user; if there are many users running V-Ray on the machine, you need to set the license settings for each of them. Linux Depending on the host application
    License ServerApr 18, 2024
  3. 5.00.00

    )' Advection Method from the user interface     Initial Liquid Fill produced wetmap over submerged Solid geometry even when there were no liquid particles nearby … Phoenix Attributes of nParticles used in a Source was ignored   Liquid resimulation broke Active Bodies simulation   Moving Active Bodies in Maya killed many FLIP
    Phoenix for MayaMay 27, 2022
  4. License Agreements and Copyrights

    and copyright information related for V-Ray. For technical information on how to set up your V-Ray license, see the page Setting up your V-Ray License. End User License Agreement - Contains the End User License Agreement. Credits and Copyrights - Contains copyright notice information. License Agreements
    V-Ray for NukeFeb 20, 2024
  5. VRayMtlMDL

     max_MDL_walnutSemiGloss.png Walnut Semi-Gloss Basic The Basic rollout provides the attributes used to set the path to the .mdl file that you wish to load into your chosen material, and an Update button needed to refresh the other attributes available, based on the material file used. MDL file – Specifies
    V-Ray for MayaSep 19, 2023
  6. V-Ray 5

    get tiled when scaled even if "tile" setting is disabled in Attributes manager Image sequences are not rendered when used with the Cinema 4D bitmap Cinema 4D … textures to "Normal" Change the size step for several real parameters to be more intuitive Improve user interface for V-Ray FastSSS2 and Light material Improve
    V-Ray for Cinema 4DDec 08, 2022
  7. Liquid Rendering

    || > Attribute Editor > Rendering rollout Parameters Render settings are not stored within the caches themselves, so if you want to save your render settings … and stretches the contents of the simulator along to produce motion blur. This parameter can be used with a V-Ray User Color texture for motion blur in a single
    Phoenix for MayaAug 24, 2023
  8. VRayDisplacement

    to the set. This provides flexibility when combined with the Subdivision and Displacement Quality and Displacement Control Extra Attributes, which control displacement on a per-object basis instead of every object having the Default Displacement settings. These Extra Attributes can be added to an individual object
    V-Ray for MayaJun 27, 2022
  9. V-Ray Hair Sampler

    that provides extra output attributes which can be used when shading hair. This node allows you to map color, incandescence, and transparency along the length … an output from the V-Ray Hair Sampler to a 2D driven texture; most commonly a ramp. In this example, V-Ray Hair Sampler's Random By Strand attribute controls
    V-Ray for HoudiniMar 11, 2024
  10. Corona EXR format (CXR)

    additional render elements (channels) and attributes. Both are realized by standard EXR means. Render elements (channels) Name Description … by Denoised In case the CXR file has been already denoised, denoised variants of all denoised render elements are stored with this prefix. Attributes Names
    Corona for 3ds MaxFeb 14, 2024