This allows you to search for materials. Note that if a Revit Identity Class name is inputted in the search bar, only the materials belonging to that class are displayed in the list below.
You can also choose from the following options in the Filter drop-down menu:
Show Materials
All –Allows you to choose from all materials in your library (includes defaults and materials in the project).
Used in project – Allows you to choose from all materials in your current Project.
Latest Render – Shows a list of all materials that were exported by V-Ray during the latest render you have done.
Prism only – Shows a list of all Prism materials, i.e. all materials that can be promoted using the Promote Revit materials as V-Ray ones functionality.
V-Ray Mapping
All – Allows you to see all materials in your library (includes defaults and materials in the project).
Mapped – Allows you to see all materials that have been assigned a V-Ray Material.
Unmapped – Allows you to see all materials that have not been assigned a V-Ray Material yet.
Transparency
All – Allows you to see all materials, i.e. the Transparency filter is not applied.
Opaque – Allows you to see only the opaque materials in the project.
Transparent – Allows you to see only the transparent materials in the project.
UI Text Box
type
info
Opaque and Transparent filters can be used as an alternative to the Global Overrides options, with the ability to exclude specific materials from the override.
V-Ray Grass/Fur
All – Allows you to see all materials, i.e. the V-Ray Grass/Fur filter is not applied.
Mapped – Allows you to see all materials that have been assigned a V-Ray Grass/Fur.
Unmapped – Allows you to see all materials that have not been assigned a V-Ray Grass/Fur.
UI Text Box
type
tip
Fur assigned to a material can be disabled from the Fur () icon in the Appearance Manager when the material is selected.
A grey dot next to a material indicates that Fur is assigned to that material.
V-Ray Displacement
All – Allows you to see all materials, i.e. the V-Ray Displacement filter is not applied.
Mapped – Allows you to see all materials that have been assigned a V-Ray Displacement.
Unmapped – Allows you to see all materials that have not been assigned a V-Ray Displacement.
UI Text Box
type
tip
Displacement assigned to a material can be disabled from the Displacement () icon in the Appearance Manager when the material is selected.
A grey dot next to a material indicates that Displacement is assigned to that material.
Right-click on the filter icon, resets the filters to their defaults.
When you click on the Pick Material button (), and select a surface in the Revit model, you can see only its material displayed in the material list.
Note that the option works only on surfaces that are native for the Revit model and does not work for linked models.
Column
width
5%
Column
width
35%
Image Modified
Material Transform
...
Section
Column
width
35%
Revit Prism materials can be promoted and treated as V-Ray materials in the V-Ray Asset Editor. The Promote in Asset Editor () button opens the Asset Editor (if it has not been opened beforehand) and sends the AutoGen material to the Materials list, where you can modify it just like any V-Ray material. All V-Ray Material parameters are available for the promoted AutoGen material.
One AutoGen material can be promoted multiple times, and each time a new V-Ray Material is created in the Asset Editor.
Pressing Ctr+Click on the Promote in Asset Editor button automatically assigns the converted V-Ray Material as a replacement to the source AutoGen material.